void Start()
{
this.transform.position = new Vector3(-1, -1, 0);
}
✅オブジェクトを指定した方向に一定スピードで移動させる
using UnityEngine;
public class ConstantMoveObject : MonoBehaviour { public float moveSpeed = 1.0f; public int moveRight = 3; public int moveDown = 1; private Vector3 moveDirection;
ルーレットを回すシンプルなスクリプトusing System.Collections; using System.Collections.Generic; using UnityEngine; public class RouletteController : MonoBehaviour { float rouletteSpeed = 0; voi...